Yes, the tunnel is filled with literal spilled nuclear waste from crashed trucks. Oh, did I mention this entire fucking tunnel is irradiated? Like almost everything else in the game, they are no match for the dreaded Cossack Steel and die in one hit. They look pretty hardcore and intimidating. Here they're just big evil four eyed mutant monster things. Wells' The Time Machine they were carnivorous underground cannibals who ate the peaceful vegetarian Eloi. Our quest destination is behind this awkward wooden barricade. It's ok, we're going to see some legit mutants soon enough.ĭO NOT DO THIS WITHOUT THE BIOHAZARD SUIT OR SIMILAR! I'll keep an eye out for gas masks as well. Even if you grab this and run in, you need to chug antidotes like crazy and then the usual pile of dull and uninspired mutant rats hit you through the door. Look, I'm not used to ATOM making this much sense, ok? You can run back from about here, but grabbing the DIY respirator off this dead guy is an obviously bad idea because - as I realize much later - he fucking died from the poison. That's because this area is filled with near-instadeath poison gas. To get it - or at least the best version - we have to leave the overworld map we're on and go to a completely different area we haven't seen yet. You absolutely do not want to open this without the proper equipment, which we do not have. Get used to that "You failed to open the lock" message. Oh, yes, Stalker of Chernobyl style stalkers are a thing in this game, because ATOM would like to remind you there are better games it is desperately ripping off of and not just Nazis. Look, if there was a challenge where you had to lockpick to escape a bunch of dudes in combat this would kind of make sense, but I cannot stress enough just how little respect the ATOM team has for their customers. I run right into one of ATOM's wonderful "features", the lockpicking that requires a ton of time wasting rolls for no real reason. The Tunnel of Death is a pretty shitty place even by ATOM standards. It's not even like this is vital to ensuring we have enough ammunition to fight or anything, the ATOM devs once again cargo culted crap without understanding what its purpose is or why I should give a fuck.Īfter a bunch of walking around we make it to the Tunnel of Death. The drugs wearing off debuffs our strength so I can do MORE tedious inventory management. This is, sadly, not an allowed exit from Krasnoznamenny.ĭeath Tunnel is all the way across the map, situated such that we have to walk up through Peregon and stare dully at the walking animation. Today we're going into the Tunnel of Death as Ariadna told us it was totally safe and people just called it that because it sounds cool. Welcome back! Last time on ATOM RPG we got our revenge on the evil cutscene bandits who robbed us through pure chance. Part 29: The Tunnel of Instant Death The Tunnel of Instant Death
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |